Sunburst STEAM & Root Robot:
Ask-A-Tech-Teacher Interest and Giveaway Form:

 

Thanks for joining the Sunburst STEAM movement!

 

We love Root Robot, and we’re thankful that you’ve taken the time to read about all of the cool things Root can do!

We want to support you in bringing Root - and any of our other STEAM or SEL solutions -  to your school. Share on how you’ve engaged your students with Hour of Code OR on your school’s STEM/STEAM initiatives in general, and you’ll be entered to win a $100 credit that can be applied to ANY Sunburst product!

No minimum purchase - credit expires June 1, 2019.
Form must be submitted by end of day Thursday, December 13th. 
 


Sunburst STEAM Products Include:

Root Robot - Coding & Robotics Solutions

Root Robot is a versatile tool for students from elementary school up through high school. The programmable robot includes three levels: graphical coding for younger learners, computational coding, and then text coding for older and more advanced students. The projects included in the system and teaching materials enable you to embed computational thinking across the curriculum, including math and ELA. The teacher coding app experience makes it easy to integrate root into the classroom experience for both whole class instruction and in groups through project-based learning. Root has been created by experts from Harvard University and is available for use with early teacher innovators through Sunburst. Contact us to learn more.

Visit Website


StudioWeb (NEW VERSION) - Coding Curriculum & Certifications (Grades 6-12)

An all new version of StudioWeb has just been released - and we're excited for the Sunburst community to now have access to this incredible program. With StudioWeb, your students will build job-ready web design and development coding skills. The curriculum includes text-based coding with JavaScript, Python, HTML, CSS, PHP, SQL. No prior coding experience is required for students, and teacher guidance makes implementation easy. StudioWeb also provides comprehensive progress tracking, auto grading, and district level reports. Self-paced learning ensures success of all students, with open-ended and flexible lesson plans.

Visit Website | Courses | Certification | Testimonials | Overview (PDF)

 


Wonder Workshop - Coding & Robotics Solutions (Grades K-12)

Wonder Workshop is a combined hardware/software solution especially designed for key elements of hands-on, sensory play and experimentation. Students can experiment with design thinking across subjects while building coding skills to program a robot with their own avatar. Wonder Workshop’s middle school solution is an incredibly clever robot named CUE and includes emotive artificial intelligence systems, enhanced sensor capabilities, and more. 

Visit Website | Case Studies | Teacher Resources | Packages

 


Kano - Digital Fluency and Creative Technology Curriculum (Grades 3-8)

Kano demystifies how technology works. Kano knows that a steady stream of innovative instructional resources (hardware, software, and curriculum) are needed to ensure that students have the kind of foundational knowledge that endures.  Students build their own Raspberry-Pi-based computers, light displays, and motion sensors and create art, games, music, and more with code, guided along every step of the way. Teachers receive full curriculum support. 

Visit Website | Case Study | Teacher Resources | Overview (PDF)

 


SAM Labs - Coding & IoT Curriculum (Grades 4-12)

SAM Labs provides everything you need to deliver the most engaging STEAM learning experience for your classroom, STEAM lab,  or makerspace.  Teachers and students love creating projects with SAM Labs, integrating coding across many subjects including biology, life sciences, math, and more.  SAM Labs kits seamlessly connect software and hardware with lesson plans, enabling students to be creative in building engineering projects with sensors. Turn the Internet of Things (IoT) into an accessible, experimental, interactive and fun experience for learners of all abilities. 

Visit Website | Sample Projects | Sample Lesson (PDF) | Overview (PDF)

 


Code Monkey - Engaging Coding Program (Grades K-12)

The CodeMonkey curriculum is built as a self-paced online game, where students advance through a progression of challenges. In each level, students write real code to program a monkey to catch all the bananas on the screen. Each solution is checked and graded automatically, and the students receive personalized instructions and hints that help them advance at a pace right for them.​ Curriculum is available for students at all grade levels.

Visit Website | Testimonials | Overview (PDF)

 


Sunburst Safe Schools Solutions

We have launched a new portfolio of programs focused on Safe Schools and social-emotional learning (SEL) as a complement to our STEAM suite––really supporting those NGSS standards and 21st century skills around collaboration and communication. We have best-in-class programs available that cover grades K-12,  including:

  • social-emotional learning
  • early intervention for school threats
  • building positive school environments
  • classroom behavioral management

We’re looking for early innovators to support the launch of these programs. Please let us know if you are interested in learning more or visit the SafeSchools website at safeschools.sunburst.com.



Please share a description of what your students did for Hour of Code
this year. If you didn't run Hour of Code programming this year, please
share on the ways you engage your students with STEAM learning and
coding throughout the year.

We also love pictures! Please send any pictures to info@sunburst.com
or tag us on twitter: @SunburstDigital